Cultural and historic virtual reconstructions:
Bolgar XIV is a virtual museum with elements of a training game that allows a player to visit the ancient city of Bolgar, soak in authentic medieval atmosphere and get info on historic cultural sites.
Kazan Panorama is an interactive museum of the city of Kazan, which makes it possible to get acquainted with ancient Kazan, learn about the history of the city and get info on historic cultural events/sites.
Chudov and Voznesensky monasteries in Moscow Kremlin
Using virtual reality you can walk through Chudov and Voznesensky monasteries. Navigation is implemented with Microsoft Kinect, 3D content is performed by Vizerra studio.
Cultural and historic reconstruction of Imenkovo settlement of the 7th century near the town of Tetyushi based on archaeological dig.
Virtual biotechnology laboratory
Demo procedure of the blood test on lupus erythematosus in the virtual biotechnology lab.
Mauritania for Kamaz-Dakar attraction
For the car simulator “Kamaz-Dakar” created by company Eidos, there was developed the game level on Mauritania with artificial intelligence elements.
Solutions for Medicine:
Virtual surgery prototype through the virtual reality headset Oculus Rift.
Games are aimed at schoolchildren testing, training precise motions combinations, rehabilitation of locomotor functions and vestibular disorders.
Cosmonaut – The game for rehabilitation of locomotor functions and vestibular disorders.
Room – The game for motor and cognitive rehabilitation.
Coach – The game for certain exercise repetitions.
Skier – The game for training accurate motion combinations and vestibular disorders.
AR / VR:
Demo version of the project Lookout. You can feel magnificence of the mountains and spiritual freedom. Experience the magic of virtual reality.
Augmented Music Simulator
Virtual Music Band in Augmented Reality with “marker” cards.
Virtual tour of innovative KFU labs.
Trailer of the game Roupe having been developed for 48 hours at the international hackathon Indie Speed Run.
Тrailer of the game SHAPEPUUDEN developed by the students of the Digital Media Lab during 2 weeks of their summer practical training.
Work with graphic packages and geographical information systems:
Oil deposit visualization with the use of high performance graphic package (Paraview) and grid computing.
Development of the monument condition analysis and monitoring automated system with the use of ArcGIS.
Source of information: https://www.youtube.com/channel/UChuYGnMQZOiNjVlM1noYGdA