| Form of presentation | Articles in international journals and collections |
| Year of publication | 2024 |
| Язык | английский |
|
Kugurakova Vlada Vladimirovna, author
|
| Bibliographic description in the original language |
Kugurakova VV, A Formal Approach to Spatio-Temp oral Modeling of Game Systems//UCHENYE ZAPISKI KAZANSKOGO UNIVERSITETA-SERIYA FIZIKO-MATEMATICHESKIE NAUKI. - 2024. - Vol.166, Is.4. - P.532-554. |
| Annotation |
This article introduces FAST-GM (Formal Approach to Spatio-Temporal Game Modeling), a new unified approach to formal modeling of game entities and their interactions that integrates temporal and probabilistic dimensions, thus offering a comprehensive framework for capturing the dynamics of game systems. Built upon the principles of extended temporal logic and probability theory, FAST-GM accurately describes complex game mechanics and how they evolve. A formal definition of game entities was considered. Their states and interactions were explored. The methods for integrating temporal and probabilistic elements into gameplay were discussed. The applicability of FAST-GM for game balancing, formal verification of game scenarios, and automated generation of test cases was analyzed. Its scalability and adaptability in various game genres were assessed. The results obtained show that FAST-GM should advance the formal modeling of game systems, equipping developers with a powerful toolset for analysis, verification, and optimization of game mechanics throughout the process of creating a video game. |
| Keywords |
формальное моделирование, игровая сущность, взаимодействие в играх, темпоральная логика, вероятностная модель, анализ игрового баланса, верификация игровых сценариев, FAST-GM, game studies, геймдизайн |
| The name of the journal |
UCHENYE ZAPISKI KAZANSKOGO UNIVERSITETA-SERIYA FIZIKO-MATEMATICHESKIE NAUKI
|
| URL |
https://uzakufismat.elpub.ru/jour/article/view/130 |
| Please use this ID to quote from or refer to the card |
https://repository.kpfu.ru/eng/?p_id=321051&p_lang=2 |
Full metadata record  |
| Field DC |
Value |
Language |
| dc.contributor.author |
Kugurakova Vlada Vladimirovna |
ru_RU |
| dc.date.accessioned |
2024-01-01T00:00:00Z |
ru_RU |
| dc.date.available |
2024-01-01T00:00:00Z |
ru_RU |
| dc.date.issued |
2024 |
ru_RU |
| dc.identifier.citation |
Kugurakova VV, A Formal Approach to Spatio-Temp oral Modeling of Game Systems//UCHENYE ZAPISKI KAZANSKOGO UNIVERSITETA-SERIYA FIZIKO-MATEMATICHESKIE NAUKI. - 2024. - Vol.166, Is.4. - P.532-554. |
ru_RU |
| dc.identifier.uri |
https://repository.kpfu.ru/eng/?p_id=321051&p_lang=2 |
ru_RU |
| dc.description.abstract |
UCHENYE ZAPISKI KAZANSKOGO UNIVERSITETA-SERIYA FIZIKO-MATEMATICHESKIE NAUKI |
ru_RU |
| dc.description.abstract |
This article introduces FAST-GM (Formal Approach to Spatio-Temporal Game Modeling), a new unified approach to formal modeling of game entities and their interactions that integrates temporal and probabilistic dimensions, thus offering a comprehensive framework for capturing the dynamics of game systems. Built upon the principles of extended temporal logic and probability theory, FAST-GM accurately describes complex game mechanics and how they evolve. A formal definition of game entities was considered. Their states and interactions were explored. The methods for integrating temporal and probabilistic elements into gameplay were discussed. The applicability of FAST-GM for game balancing, formal verification of game scenarios, and automated generation of test cases was analyzed. Its scalability and adaptability in various game genres were assessed. The results obtained show that FAST-GM should advance the formal modeling of game systems, equipping developers with a powerful toolset for analysis, verification, and optimization of game mechanics throughout the process of creating a video game. |
ru_RU |
| dc.language.iso |
ru |
ru_RU |
| dc.subject |
формальное моделирование |
ru_RU |
| dc.subject |
игровая сущность |
ru_RU |
| dc.subject |
взаимодействие в играх |
ru_RU |
| dc.subject |
темпоральная логика |
ru_RU |
| dc.subject |
вероятностная модель |
ru_RU |
| dc.subject |
анализ игрового баланса |
ru_RU |
| dc.subject |
верификация игровых сценариев |
ru_RU |
| dc.subject |
FAST-GM |
ru_RU |
| dc.subject |
game studies |
ru_RU |
| dc.subject |
геймдизайн |
ru_RU |
| dc.title |
A Formal Approach to Spatio-Temporal Modeling of Game Systems |
ru_RU |
| dc.type |
Articles in international journals and collections |
ru_RU |
|