Kazan (Volga region) Federal University, KFU
KAZAN
FEDERAL UNIVERSITY
 
DEVELOPMENT OF A VIDEO GAMES SCENARIO PROTOTYPE VISUALIZATION GENERATING COMPONENT
Form of presentationArticles in international journals and collections
Year of publication2020
Языкрусский
  • Bedrin Oleg Aleksandrovich, author
  • Sakhibgareeva Gulnara Faritovna, author
  • Bibliographic description in the original language Sakhibgareeva G.F., Bedrin O.A., Kugurakova V.V. Razrabotka komponenta generacii vizualizacii scenarnogo prototipa videoigr // Nauchnyy servis v seti Internet: trudy XXII Vserossiyskoy nauchnoy konferencii (21-25 sentyabrya 2020 g., onlayn). — M.: IPM im. M.V.Keldysha, 2020. — S. 581-603.
    Annotation Currently, the game development industry has an effective way of prototyping the story – a scenario prototype. We formulated in our work the basis for the development of a tool that would generate a scenario prototype from text documents. To assess the realism of the goal we examined existing solutions, the experience of which we can adopt in the development of our tool. We present the current results of the work and the next prototype solution – the storyboard generator, as well as plans for further development.
    Keywords scenario prototype, IDN, interactive storytelling prototyping, interactive storyboard, storyboard generation, formalized text, NLP, serious games, game documentation, game prototype, game development, computer games, video games
    The name of the journal Научный сервис в сети Интернет.
    URL https://library.keldysh.ru/prep_vw.asp?lg=e&pid=9007
    Please use this ID to quote from or refer to the card https://repository.kpfu.ru/eng/?p_id=248438&p_lang=2

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