Kazan (Volga region) Federal University, KFU
KAZAN
FEDERAL UNIVERSITY
 
VALERIAN F. GABDULKHAKOV (2016) A DIDACTIC GAME TECHNOLOGY. JOURNAL: PROCEDIA - SOCIAL AND BEHAVIORAL SCIENCES 233. PP. 170-174. DOI: 10.1016/J.SBSPRO.2016.10.187 HTTP://DX.DOI.ORG/10.1016/J.SBSPRO.2016.10.187
Form of presentationArticles in international journals and collections
Year of publication2016
Языканглийский
  • Gabdulkhakov Valeryan Faritovich, author
  • Bibliographic description in the original language Valerian F. Gabdulkhakov (2016) A Didactic Game Technology. Journal: Procedia - Social and Behavioral Sciences 233. Pp. 170-174. DOI: 10.1016/j.sbspro.2016.10.187 http://dx.doi.org/10.1016/j.sbspro.2016.10.187
    Annotation The article presents a didactic game technology which enables to weaken the control mechanism (irrespective of one's ethnic or religious background). Children experiencing tight external control (on the part of teachers or parents) have been found to have their motivation for play and game participation decreased by 60% or more than twice (545 children's play activity was analyzed). That is why many didactic and socio-dramatic games have proved to be ineffective in terms of relaxation, education and development. The results obtained actualize the need for improving the didactic game structure and providing specialized training for teachers to organize and conduct such games. These results demonstrate Russian teachers' incomplete readiness for using the didactic game in their educational process, lack of continuity between pre-school and elementary education in terms of both ideology and educational process organization practice.
    Keywords Tech game; child abuse; play activity; readiness of a teacher for a game; didactic game
    The name of the journal Procedia - Social and Behavioral Sciences
    URL http://dx.doi.org/10.1016/j.sbspro.2016.10.187
    Please use this ID to quote from or refer to the card https://repository.kpfu.ru/eng/?p_id=142110&p_lang=2

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